SDEF
//
// The file declaration section
//
path models/streetlight
scale 1.5
streetlight_base.tga
streetlight_base.sbm
streetlight_idle.SAM
//
// Define the parts of the model
//
id 5 group lamp fullbright

//
// The initialization section
//
!init:
server classname object
server flags +shatter +die_shatter +darken +sparks
server setsize "-9 -9 0" "9 9 240"

//
// The main section
//
!main:

//
// The SINED declaration section
//
/*SINED world_streetlight (.3 1 .3) (0 0 0) (0 0 0) NOT_SOLID NOT_DAMAGABLE 
Streetlight
SPECIAL CASE-Attach extra box around upper portion
*/
